This blog will be dedicated to my Honors project.
Where I'll be keeping entries of my Honors project regarding it's process and status.
Last week was the beginning of week 1.
It's a lot of time... especially when you only have 2 units for this semester.
Let's say... 120 hours of free time? However, the minimum time that we have to put in for our Honors project is 8 hours a day? According to Troy that is.
Sadly procrastination got in the way, and I didn't do as much as I expected I would hahaha. I spent my entire week figuring out a system for frame drawing. I made my own paper peg thingo (traditional animation) over the holidays, and it's great for holding and flipping papers (paper clips are dumb and loose). But figuring out a system for drawing frames is hard, so goes with the tweening.
Unlike Flash where you tweening can be done with a click of a mouse, you need to consider how long you want the animation to animate for, where are the slow points, fast points, how many frames will you be using, which frames will pause for how long and etc. I tried working out a head-turning animation and it got me wrapped up for days figuring out the tweening sequences... The alternative is to draw full 25 frames of animation per second, which I'll try and avoid to save paper and time.
At the moment I'm working with 12 frames persecond on moving characters. But my animation will be running at 25 fps. What this means is for a character, every image will be played for 2 frames or more/less, depending on how tweening goes.
Yeah, well... week 1 down, 14 weeks to go, oh how time flies soo fast.... I always wished that 1 day equals to 48 hours instead, but that would mean 1 year is no longer 365 days, but 182.5 days and so forth. meh.....